
Best race in stardrive 2 movie#
You don't get a victory movie or even a final score. Worse yet, your reward for an election win is practically "A winner is you!". There's only conquest and alliance/election victories, which I felt was really inadequate (this issue was even the thing that most dampened my enthusiasm for Stellaris). Speaking of victory, that was another letdown. but it was SO much easier to just get everyone on my side and be voted master of the galaxy than go through the hassle of conquering anyone. I was playing the Yoral that time, who had quotes like "With so many alien whelps around, it's hard to decide who to conquer first!".

If you have enough influence points and have already done the target race a favor or two, they'll sign up with no hesitation, and they don't even seem to get mad if you refuse to join their wars later (or even if you're already allied to another empire they're at war with!). But still.)īut there's also Stars In Shadow, which is now out of Early Access and is yet another small-team project that was heavily inspired by MOO2.įirst, though, let's get the game's flaws out of the way.Īt least on the normal difficulty, it was way too easy to make alliances.
Best race in stardrive 2 Patch#
(EDIT: Leaders were added to the new MOO in a later patch or DLC. I actually didn't think it was THAT bad (and its minor civs and biome pollution degredation were good ideas), but I can't think of it as a proper MOO2 remake. which had starlanes, no turn-based combat, no leaders, and not even any race customization. Then there's Master of Orion: Conquer the Stars, the official MOO2 remake. but the Space Sector crew has already extensively reviewed StarDrive 2, and I doubt I could say anything about it that they haven't already contemplated deeply. The most obvious one is StarDrive 2, which practically IS MOO2 with certain "enhancements" (quests, real-time space battles, more planet specials, random hostiles in the galaxy, more techs, and the ability to do stuff in empty sectors).

Now that I've gotten back into this forum (and the Space Sector project), I've started thinking more about the other MOO2 clones that are already out there.
